Obolus is the result of our so called set-extension-workshop from the second year at Animationsinstitut. We had the chance to work together with camera and production-design students and created this short-film. After the shoot, I was responsible for the rocks and texturing of some of the pillars.
I had a lot of fun working with my 7 colleagues on this project and furthermore learned what a reference-edit in Maya is … and that Maya is f***ing unrelieable.